Why in the end of WoW: Warlords of Draenor added one last area after several delays which send players back into a totally different style of zone with daily quests? I guess no player actually likes logging in to do a whole bunch of Garrison mission management.
The World of Warcraft: Warlords of Draenor is nearing completion, because of the annoying Garrisons system, i think most of the players issued their cheers. Players have a lot of complaints about Garrisons, most of them think that the Garrisons are an absurd chore. Of course, this speaks to the nature of why many people disliked Garrisons just the same: because the design choices were pretty much universally made with a strictly functional viewpoint.
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Before the Warlords of Draenor release people were making jokes about the fact that players were sending other characters out to do things instead of themselves. According to reliable sources, the Garrisons system will be reserved in the next expansion, it’s pretty incredible. The stated goal of having WoW‘s version of housing fell away based upon the designer assertion that no one wants to play The Sims in WoW.
Garrisons is a chore, and the daily-less world largely became a chore, just as dailies in Mists of Pandaria were a chore – because both of them had the same feeling, that this is what you have to do at max level to actually get rewarded for your playtime whether you like it or not. You didn’t have the option of saying “eh, I don’t feel like doing a Heroic today” or “meh, no more dailies for a bit.” You had to do both or you could only stare in resentment.
If you wanted to have anything to do, you had to focus on Garrisons, it makes you no choose, that's the reason why Garrisons system became a chore. When you can get better rewards from Garrisons than from doing anything else short of Heroic raiding, naturally, you will go to do that, because why would you not? You had to do this, and there was little point to doing anything else.
Garrisons originally meant to be was gutted over time to make sure that they were more functional, that they provided better advantages or more desirability for people pushing for Mythic. The fact is that Garrisons system with people's imagination are not the same.
In Wrath of the Lich King, if you slapped identical functionality and would still make for a far better environment and not feel like a chore because you have a choice about what to do, just like getting your weekly raid cache, or doing 10-person raids, or taking part in PvP, or even doing dailies.
I still like Wrath of the Lich King, because i have a lot of choose, instead of have to do something, if all the activities become mandatory that they stop being fun but pain. Hope the next expansion will like Wrath of the Lich King, as there are a lot of playable content.