Since POE has been in development for many years, Heist is the first update to introduce new item slots in the game. Trinkets are used specifically to increase the retainer's reward. Trinkets don't change a player's body, they only provide a little help during a robbery. For example, trinkets can drop 15 percent of damaged items and increase their rarity by 26 percent. It's great to see the different modifiers for new items in the game. Players will finally be able to use it to get more POE currency. The new league is aptly named Heist. In PoE 3.12 we will be bringing together a band of rogues and ruffians and planning a heist together. This will be one of the largest content leagues we’ve seen, and there is a ton of information we’re still missing, but we’ll do our best to go over what we know.
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With the release of the Heist update, there will be more gems with alternative properties. As predicted, there are about 900 gems left. The difference between players who participate in regular and grand robberies is that the maximum number of rogues they can carry is 1 and 3. Once the action starts, the player can see what help they can provide for the action. If that's not enough, players can add new heist enhancements to their weapons and armor. Enhancement is a special modifier type that does not occupy the modifier slot. There are about 15 new enhancement themes, but there are still some changes that affect their functionality. They can also extend these enhancements. Heist's possibilities are mind-boggling. In Path of Exile Heist, gamers will be able to hire skilled thieves to help pull off risky jobs and will mean stealing valuable artifacts to fund and train your crew as you plan towards the execution of a Grand Heist.
POE Heist League is the first unique game system where you can earn a certain reward before the end of the mission. They can also explore new parts of the world while acting. Almost all aspects of Heist are itemized and tradable. Players can trade valuables, contracts, blueprints, and Rogue devices. If they don't want to play Grand Heists, they simply have to deal with the revenue they earned before trading with other players. The new AI system enables them to systematically defend an area.
The heists will be set up in a similar manner to the Temple of Atzoatl, in the sense that you will do small contracts that can be found in every map. Once you’ve done enough contracts, you’ll have access to doing a Grand Heist, which will have far more loot, far more enemies, and many more complex traps and alarm systems. It is based on players' prudent action plans, shrewd minds and currency reserves. To be honest, if players don't buy POE items that contribute to loot, the chances of success are not very high. Once guards catch them, all previously stolen items will disappear. This suggests that their purchase of POE currency is still very important. Come on!